Founder Summit in Mexico City

Published on 2021/11/08

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by Nejc Zupan

Founder Summit in Mexico City featured image

I knew I missed conferences. But I did not fully understand how much. Being an introvert (that can act as an extrovert when needed) I rather enjoyed the lack of social interactions in the last year and a half. But I was getting more and more groggy as months went by. Nothing major, but I […]

Attending MicroConf Europe ’21 in Dubrovnik

Published on 2021/10/25

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Last updated on 2021/11/08

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by Dejan Murko

Attending MicroConf Europe ’21 in Dubrovnik featured image

MicroConf Europe in 2019 was the second to last conference I attended before COVID-19 struck. This year MicroConf returned to Dubrovnik. And it’s an absolutely amazing location, plus the weather was great all three days. The conference was not large in 2019 but it was even smaller now – and that’s a good thing. I […]

Deploying +100 servers with GitHub Actions

Published on 2021/09/24

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by Gasper Vozel

Deploying +100 servers with GitHub Actions featured image

Last year we decided to replace our Ubuntu servers with NixOS. We were still on Ubuntu 14.04, so we also had to upgrade all the services and tools, including PHP, MySQL, HAProxy, etc. As you can imagine, this was a lot of work, and you might be asking yourself, “why didn’t you just upgrade Ubuntu?” […]

Concurrency in Go

Published on 2021/09/20

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by Gasper Vozel

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Concurrency in Go is an extensive topic, and we won’t cover all the things in this post. There are tons of articles and several books that cover concurrency in depth. The goal of this post is to cover topics between basic and advance. We’ll cover the usage of sync.WaitGroup and channels. Those two things combined […]

Why we’re building a house in the middle of the ocean

Published on 2021/08/07

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Last updated on 2021/11/08

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by Nejc Zupan

Why we’re building a house in the middle of the ocean featured image

Let’s get the clickbaiting out of the way first: we’re not technically building a house, we’re renovating an existing villa. To make it more suitable for remote teams. The rest is true, though. It’s on a unique subtropical island in the Atlantic Ocean! OK, but why on Earth would a software company build a vacation […]

Niteo IRL#9

Published on 2021/07/15

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Last updated on 2021/08/24

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by Dejan Murko

Niteo IRL#9 featured image

After a year and a half, Niteo finally organized our bi-annual In-Real-Life meetup. The third time is the charm! Unfortunately, we only managed to do it for half of the team. People in and around Slovenia, all vaccinated, met up in Ljubljana in a great space rented from the Computer museum. The other half of […]

Postmortems

Published on 2021/04/01

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Last updated on 2021/04/04

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by Bjørnar Myrheim

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Earlier this year, on one of our half-yearly IRL’s, we had a discussion about whether or not we should proceed with a massive upgrade…

Niteo IRL: YA’RLY

Published on 2021/01/27

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Last updated on 2021/11/08

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by Surya Teja Valluri

Niteo IRL: YA’RLY featured image

After our first virtual IRL in July-2020, it’s time for our first remote-first IRL. Which means Niteans were given options to plan and decide a location where they could meet other nearby Niteans and connect with the rest virtually. So, the plan was to divide and organise Mini-IRLs – one in Lanzarote and one in […]

Lowering H12 errors on Heroku

Published on 2020/11/25

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by Gasper Vozel

Lowering H12 errors on Heroku featured image

This post will briefly discuss H12 errors on Heroku, more commonly known as request timeouts, how we tackled them, and how we fixed them. Before we start, let’s establish some context. We have an app that’s a hub for ~600 servers. A few times per day, each server creates a request to the app, ensuring […]

Staging like it’s 2020

Published on 2020/09/14

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by Surya Teja Valluri

Staging like it’s 2020 featured image

Last year, we wrote a blog post on how we use Heroku’s Review Apps to create staging apps for every Pull Request submitted to a project’s repository. These apps are created and deployed automatically, completely isolated from the production environment, and contain the changes from the Pull Request. This allows every stakeholder to see how […]